Recent News
Aug. 15, 2019
Sam von Gillern
Sam von Gillern is Associate Professor of Digital Literacies and Artificial Intelligence in the Department of Learning, Teaching, and Curriculum. His scholarship examines how children and educators learn, teach, communicate, and create meaning in digital environments, with particular emphases on AI literacy, video game literacies, media literacy, and digital citizenship. A central focus of his work is understanding how practicing and preservice teachers perceive digital technologies, weigh their educational benefits and concerns, and approach their integration into classroom instruction. He examines teachers’ preparedness to teach with and about emerging technologies while exploring instructional practices that support students’ literacy development,…
July 9, 2018
Danielle Oprean
Danielle is a user experience researcher with a background in visualization and developing virtual environments. She holds a Bachelors of Science in visualization in digital media and a Masters of Science in Engineering Technology from East Tennessee State University. Danielle has a PhD in Human Environmental Sciences from the Architectural Studies Design with Digital Media program at the University of Missouri. She held a 4-year joint post-doctoral research scholar appointment at Penn State University with the Stuckeman Center for Design Computing in Architecture and ChoroPhronesis in Geography. Her research focuses on understanding the role of immersion in comprehending virtual space…
Aug. 2, 2017
Xinhao Xu
Xinhao Xu received his Ph.D. in Instructional Systems and Learning Technologies from the Florida State University. He holds a B.Sc. degree in Electronic Instrumentation and Measurement, and a M.Sc. degree in Digital Communication Systems and Technology from prestigious universities in China and Sweden respectively. He has been actively conducting research on learning and cognition in technology-enhanced learning and training environments with both quantitative and qualitative methods. His current research interests focus mainly on embodied interactions and learning, immersive virtual learning environments, and game-based learning for STEM subjects. He is member of multiple professional organizations such as IEEE, AERA, and AECT.
July 9, 2015